In a previous posting regarding how games are bought and sold, I ruminated on the Friendly Local Game Store (hereafter referred to as FLGS), which I fear is in a somewhat precarious position. In a tepid economy and assailed on several fronts, simultaneously its fate is affected by how people buy games, and its fate might have an effect on the hobby itself.
Yeah, heavy stuff, I know. And I usually hate anyone writing such an article for fear of coming off like a smug, pretentious ass, especially if they turn out to be wrong. Writing that article wasn't easy. Writing the follow-up where I propose solutions has proven harder.