15, 12, 12, 13, 12, 14...
Reader me this, Riddleman: What do weepy custard and fake raindrops have in common with...?
(And before you come in and I finish that thought, note that this piece also contains the industry tag. So much to ponder...)
15, 12, 12, 13, 12, 14...
Reader me this, Riddleman: What do weepy custard and fake raindrops have in common with...?
(And before you come in and I finish that thought, note that this piece also contains the industry tag. So much to ponder...)
Travel was emphasized in the original book, which inspired the original games. The other games were based on the first games, with details changed. So why is travel so frequently de-emphasized in the games? And what can we do to re-integrate it into our games?