Monday, February 12, 2018

A Simpler, More Complex Time

On a comment on someone else's blog post (I have since lost the link and can't find it), I'd said something to the effect that the RPGs of the 1970s and 1980s were designed to run on the same hardware that modern RPGs do, but the modern processors have less capacity and heat up faster when confronted with complex math.

At the time, it was a joke. Then I wasn't sure.

Wednesday, October 4, 2017

You all meet in a blogroll...

Over the years, I've purchased a lot of games, played a lot of games, and run a lot of games. The latter is a concern of mine—am I doing it well?

Wednesday, July 19, 2017

Let's Talk About Feelings

Now, calm your sphincters. The good news is that this isn't another of those "game vs. story" posts. The bad news is that this is a "logic vs. feelings" post, and I expect people to wig out even worse about that.

Saturday, February 25, 2017

Review: No Thank You, Evil!

I am a untalented blogger who has too many games.

(I'll also admit that this is going to be 60% review, 40% pontification on games marketing, packaging, and rules. And the two are inextricable. Sorry.)

Tuesday, January 3, 2017

Oh, that's right! I've still got a blog!

It's 2017. Wow, I'm amazed all my postings are still here. How long has it been since... okay, no, that is unacceptable.

Friday, May 6, 2016

End of an Era

And no, despite how sporadic my writing on this thing has been, this has nothing to do with this blog. (Sorry.)

Tuesday, January 19, 2016

The Planned Unplanned Diversion

You keep a jack and a spare tire in your car's trunk. Why not do the same for your game bag?